How to Date an Entity (and stay alive)

Game information

How to Date an Entity (and Stay Alive) places players in an unsettling scenario where survival depends entirely on their ability to hold a conversation. Waking up in their own room, the protagonist is met with an eerie, towering woman whose motives are unknown. There are no weapons, no escape routes—just words. Every response influences the mysterious “Interest Meter,” dictating whether the encounter remains civil, turns terrifying, or ends abruptly. The pressure to say the right thing creates an intense atmosphere where even silence can be a dangerous choice.

Unpredictable Outcomes and Psychological Tension

With ten possible endings, the game offers a dynamic experience where no interaction plays out the same way twice. The entity reacts differently depending on how players engage with her—too passive, and she may lose interest in a way that isn’t safe; too eager, and things might spiral into something even worse. Understanding her shifting moods and cryptic statements is essential to uncovering different paths, but some endings reveal more about the entity than others. The deeper players dig, the more they realize that this isn’t just an ordinary date—it’s something much stranger.

An Experiment in Horror and Interaction

More than a simple dating sim, How to Date an Entity (and Stay Alive) thrives on discomfort, blending unnatural dialogue, surreal visuals, and psychological unease. Every choice matters, and players must decide whether they truly want to understand their visitor or simply survive the night. With a minimalist but effective design, the game turns an ordinary conversation into a high-stakes negotiation between curiosity and fear, where the most innocent questions can lead to something horrifying.

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