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Game information
House Chores is a simulation game where players complete everyday cleaning and maintenance tasks inside a detailed virtual home. The gameplay focuses on interaction with household objects using simple mechanics like clicking, dragging, and positioning. Players are assigned objectives such as vacuuming floors, washing dishes, organizing shelves, and removing trash. Each room contains a specific set of tasks, and progress is marked by completion percentages. Movement is done from a first-person perspective, with smooth transitions between rooms and a clear interface for managing current goals.
The interior of the house is rendered with attention to detail, featuring realistic layouts, lighting, and clutter that respond to player actions. Items can be picked up, moved, cleaned, or discarded, depending on their function within the task list. Players are encouraged to explore drawers, open doors, and rearrange furniture as needed to complete cleaning objectives. Sound effects accompany every action—such as water running or vacuum motors—to reinforce immersion. Tasks increase in complexity as the game progresses, introducing layered actions like mixing cleaning agents or sorting items into specific categories.
House Chores is structured to offer both short, focused tasks and larger multi-step cleaning projects. Some levels require managing time efficiently, while others allow freeform completion. The game introduces minor obstacles like misplaced tools or blocked access, requiring the player to think about task order and movement. The visual style is clean and grounded, with lighting and object wear changing subtly as tasks are completed. There are no characters or dialogue; instead, the focus remains on environmental feedback and the satisfaction of restoring order through consistent effort.
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