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Game information
Schedule 1 places players in the role of an independent drug dealer trying to survive and rise in the hostile environment of Hyland Point. With nothing but basic supplies and a small circle of early contacts, the player must find ways to produce, move, and sell product across neighborhoods crawling with risk. The city map is open and reactive, letting you move on foot, by skateboard, or by vehicle as you establish supply lines, deliver goods, and dodge patrols. Every action builds toward control—either of your territory, your network, or the streets themselves.
Players manage multiple layers of the drug trade, from raw material sourcing to chemical processing and distribution. Each substance requires its own setup, combining equipment, recipes, and precise timing. As operations grow, players can purchase new properties, hire staff, and automate production. Balancing cost, output, and safety becomes a key part of staying ahead. Special recipes and variants allow players to push high-demand products into new markets, while managing risks of detection or sabotage.
The city pushes back. As influence grows, so do threats—from armed cartel crews to increasingly aggressive police forces. Combat is integrated into the world, allowing players to fight using melee or firearms when negotiation or stealth won’t work. Defensive upgrades and trusted crew members can shift the odds. In multiplayer, multiple players can coordinate expansion, cover each other’s routes, or run separate branches of a growing empire. Progression is tied to profit, and to how effectively the entire system is managed under pressure.
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