Tung Tung Tung Sahur

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Game information

Tung Tung Tung Sahur is a first-person horror game that places the player in a quiet but tense neighborhood where they must collect specific items while avoiding a supernatural threat. The main task involves locating ten dolls hidden across dimly lit streets and alleyways. These objects are required to complete a ritual that can dispel the threat stalking the area. The game focuses on stealth and timing, as the player is constantly being tracked by an unpredictable figure that reacts to sound and movement. Players need to move carefully and make strategic decisions to stay alive and complete the objective.

Sound Design and Visual Tension

The visual environment uses low lighting and minimal textures to create a surreal atmosphere where visibility is often limited. Small environmental cues, like flickering lights or distant echoes, alert players to potential dangers. The soundscape is tightly integrated with gameplay, with sudden volume shifts and traditional drum rhythms acting as warnings or signals of nearby danger. The absence of music for large portions of the game increases the tension, making each noise or footstep more noticeable. The overall design relies on environmental storytelling and audio to establish fear without relying on graphic visuals.

Cultural Themes and Symbolism

Tung Tung Tung Sahur draws influence from the cultural practice of waking people for early meals during Ramadan, using this tradition as a foundation for a horror narrative. In the game, failing to respond to the symbolic call three times brings forth a supernatural punishment, giving a unique twist to the folklore. This thematic choice connects gameplay to cultural context, allowing for a horror experience that feels distinct in tone and origin. The integration of local references adds meaning to mechanics and makes the horror feel more grounded in tradition rather than generic supernatural elements.

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