Advertisement
Advertisement
Game information
Chuxie is a first-person shooter developed with Unreal Engine 5 that places the player in an isolated, hostile setting where realism plays a central role. The game uses a body-mounted camera perspective to simulate a hand-held recording device, adding a layer of realism to the player’s movement and vision. The environment is dark and confined, encouraging players to stay alert while navigating narrow corridors and abandoned spaces. There is no HUD; instead, players rely on natural cues like flashlight direction, breathing patterns, and subtle environmental sound to assess threats and progress.
Combat in Chuxie is based on limited resources, forcing players to make precise decisions under pressure. Ammunition is scarce, and reloading animations are unskippable, making every shot count. Enemies behave unpredictably and react to physical damage differently depending on where they are hit. Some creatures may flee after being wounded, while others become more aggressive. The aiming system is unrestricted, allowing for manual control over hand movement and sight alignment, which adds realism but also increases the need for accuracy during combat encounters. Tactical movement, cover use, and stealth are essential, especially when facing more powerful entities linked to the core narrative.
The story revolves around a paranormal investigator uncovering a hidden threat involving cursed sites and incubating demonic forces. Players must explore abandoned buildings, collect fragments of evidence, and destroy the objects that sustain supernatural activity. Puzzles are embedded into the environment, requiring observation and interaction with surrounding elements rather than simple key-based solutions. As the player uncovers more about the events and encounters stronger enemies, the pacing shifts between slow exploration and high-stress survival, creating a structure that demands both caution and quick decision-making. The entire experience is built to simulate fear through mechanics and design, rather than scripted scares.
Related games
Comments