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Game information
No.8 High School places the player in a quiet classroom where time refuses to move forward unless something is noticed. You play as a student with 30 in-game days left before graduation exams, but the routine is constantly interrupted by subtle, unexplained changes. Each day resets unless the correct number of anomalies is identified and logged. These distortions can be almost invisible—like a missing desk, a changed poster, or a flicker in someone’s expression. Spotting them is the only way to make the clock tick.
The gameplay removes distraction and forces full attention on the environment. There are no combat sequences or branching dialogues—only the stillness of the classroom, where something always feels slightly off. Background noise, like pencil scratching or the hum of lights, builds an atmosphere that feels static but tense. Each restart brings a new layout of abnormalities, randomly chosen from a total pool of 40. Some are easy to miss, and the repetition is not just part of the story—it becomes the puzzle itself.
As the days repeat, the player begins to memorize the classroom down to its smallest details. Familiarity becomes a tool, but also a trap—because not every change is obvious, and some are intentionally deceptive. The challenge increases over time, pushing the player to observe more carefully and double-check what once felt normal. No.8 High School turns a quiet space into a psychological test, where moving forward requires certainty and every mistake resets progress. The final exam isn’t academic—it’s whether you were really paying attention.
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