SUITBORN

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Game information

Suitborn is a multiplayer survival game set in a dark facility where something large and dangerous is on the loose. Players step into the role of workers assigned to complete tasks during the night shift. The building is unstable, full of flickering lights, broken equipment, and distant sounds that suggest the presence of something watching. Each round, players must explore, complete objectives, and avoid direct contact with the creature that roams the halls.

Light, Fear, and Movement

The gameplay in Suitborn centers around tension. Light is your only real tool, but it comes with a cost. Flashlights help you see and complete tasks, but they also increase the chance of being spotted. The creature reacts to sound and movement, so rushing through objectives or turning on lights carelessly will often end in failure. Players have an anxiety meter that increases in dangerous situations. If it gets too high, the character begins to panic, making noise and moving erratically.

Tools and Survival Features:

  • Flashlight for basic visibility
  • Anxiety meter that affects character behavior
  • Simple tasks that must be completed to progress
  • Light sources and power systems across the map
  • Night vision for premium users
  • Emotes that help regulate anxiety

These mechanics force players to constantly choose between risk and reward. Do you light the path to find your objective, or do you stay hidden in the dark and move slower? Suitborn is less about reaction speed and more about careful planning and patience.

Cooperation and Difficulty

Although you can play Suitborn solo, the game encourages cooperation. Up to four players can work together to complete objectives and survive. But playing with others introduces more movement, more light, and more potential noise—meaning greater chances of attracting the creature. Communication is key. Teams that stay quiet, coordinate flashlight use, and split up tasks are far more likely to succeed. Without planning, even a large group can be picked off one by one. The more players involved, the more important teamwork becomes.

End of the Shift

Every round in Suitborn feels like a self-contained mission. The layout, objectives, and danger stay consistent in tone, but the tension shifts based on player choices. Progress is measured by completing tasks and escaping, but the real reward is surviving. As development continues, new features and locations are likely to be added, increasing replay value. For now, Suitborn offers a focused, high-pressure experience that challenges players to manage fear, cooperate under stress, and trust their instincts in the dark.

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